I am a CGI artist and animator working with Maya and other digital software to create art. Inspired by video game cinematic trailers, from studios such as Platige Image and Blizzard Entertainment's CG team, I strive to achieve a sense of epic in my animations and illustrations. I aim to create intense and detailed works to captivate viewers.
Within the realm of fantasy, myth, and magic my work often focuses on conflict and emotion. Focusing on detail and dynamic action sequences, my art displays skill and technological knowledge as well as captivating storytelling.